A short, sharp failure sound effect. It should combine a classic retro 16-bit death sound with a deep, dramatic whoosh and a final, low-pitched, metallic 'thud' or crunch. The sound should feel impactful and final
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Player Death / Fail SFX
Description: Short, sharp sound played when the player hits an obstacle or dies. Signals failure instantly without breaking the game’s rhythm.
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A player fails to win a game
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游戏关卡失败的声音,遗憾俏皮一点。
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battery powerbank se fissure et gonfle a cause d'une surchauffe
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Brutal failure sound, descending glitchy synth, digital scream filtered through bitcrusher, screen-shatter glass + metal impact, ends with deep distorted “ELIMINATED” voice, red alert siren fade-out
0:10
A sudden, short, and high-pitched failure sound effect. It combines a slightly dissonant, classic arcade melody that quickly descends, followed by a light, airy 'poof' or 'vaporizing' sound. A clean, digital-sounding death
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Impactful single shot sound from a revolver pistol. Crisp, sudden, and final. Game SFX for failure or being eliminated.