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Chaotic village chase. Loud, hurried footsteps of a crowd rushing, angry villagers shouting and driving people away. Gradually shift focus to three distinct sets of running footsteps, fast and panicked at first, then slowly calming as they escape.
0:45
French horn, trombone, euphonium, horror and chase.
0:47
cartoon chase scene of a cat chasing a mouse
0:10
French horn, trombone, euphonium, horror and chase.
0:47
Horror chase in dark forest, 15s. Fast footsteps on dry leaves, distant chainsaw revving louder. Slow heavy steps behind. Wind howling through trees. Metal scraping at 6–10s. Branch snaps, rustling, breath gasps. Tension builds, chainsaw peaks at end.
0:15
Chaotic village chase. Intense, hurried footsteps of a crowd running, with faint angry shouts in the background. Gradually narrow to three distinct sets of footsteps, fast and panicked, then slowly easing as they run farther away.
0:47
Some one is following someone with full anger
0:10
A theme that fits a horror game chase theme
0:15
Create a GTA: San Andreas–style chase sound effect: screeching tires, roaring engines, distant gunshots, police sirens, and NPC voices, capturing a tense, urban Los Santos vibe.